﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Config
{
    // 是否为调试模式
    public static int DEBUG = 1;

    // ip地址
    // public static string ipAddress = "192.168.0.254";
    // public static string ipAddress = "192.168.1.114";
    // public static string ipAddress = "192.168.2.254";
    public static string ipAddress = "123.114.18.52";

    // 端口号
    public static string portID = "1000";

    // 这东西没什么用，当个url格式作参考，实际使用的url是拼接出来的，_G里面有对应的函数
    //public static string ServerUrl = "http://192.168.0.254:1000/notice";
    //public static string ServerUrl = "http://221.217.25.7:1000/notice";

    // sign key
    public static string signKey = "sunyemengeng";
}
